Balance in a composition is how the weight is placed. Three types of balance include: imbalance, bilateral symmetry, and asymmetrical balance.
Imbalance
Imbalance in art is when the parts of a composition are not in proper balance. Usually in a composition, there is more weight towards the bottom, but this is not seen with this screenshot from Kingdom Hearts. Here, the Genie is much larger in comparison with Sora and makes the top part of the picture heavier. This weight switch creates an excitable kind of tension for the player.
"Kingdom Hearts 1.5 HD ReMIX Screenshot for PS3." VideoGamer.Com. N.p., n.d. Web. 06 Mar. 2013. http://www.videogamer.com/ps3/kingdom_hearts_15_hd_remix/screenshot-4.html
Bilateral Symmetry
Bilateral symmetry can basically be explained as a mirror image. This picture of Sophie is a close shot of her face and if you divide her face into two halves, each side looks like a mirror image. It also gives her a very innocent appearance.
"Tales of Graces F Photo Gallery - G4tv.com." G4tv.com. N.p., 11 May 2011. Web. 06 Mar. 2013. http://www.g4tv.com/images/4129/screenshots-tales-of-graces-f/68262/
Asymmetrical Balance
Asymmetrical balance is when on either side of the axis there are different amounts of weight, but they both balance each other out. In this screenshot from Tales of Graces F, the screen can be split into two halves and on one side there are three girls who appear small due to distance and on the other is one depressed looking boy who is larger due to close proximity. It is unequal, but still balances out.
"'Tales of Graces F' Screenshot - Gaming Review: Tales of Graces F - Digital Spy." Digital Spy. N.p., n.d. Web. 06 Mar. 2013. http://www.digitalspy.com/gaming/i429921-8/gaming-review-tales-of-graces-f-tales-of-graces-f-screenshot.html
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